The many-device Web we use today has unearthed new design methodologies.
Designing one website for 3.5″–30″ screens and everything between and beyond is a tricky challenge. The Web is like any other medium; it has limitations. You wouldn’t try to print a super thin font or full-colour photography on uncoated newspaper stock and expect high fidelity. The Web is much the same. Large, highly textured graphics just do not fit. Today’s technology makes that all the more apparent. I’ve written a lot about vector graphics withSVG (and CSS) yet simply doing away with raster graphics is too much of a compromise.An excerpt from A Responsive Design Case Study